Posts

Showing posts from November, 2023

Which word does NOT belong with the

 Which word does NOT belong with the others ? (A) wing (C) beak (B) fin (D) rudder (D) rudder does not belong with the others, as it is associated with boats or aircraft, whereas the rest are body parts of animals.

Facad Pattern | Structural Design Pattern

Facade Pattern The Facade Pattern is a structural design pattern that provides a simplified interface to a set of interfaces in a subsystem . It hides the complexities of the subsystem and provides a higher-level interface, making it easier for clients to interact with the system. Key components of the Facade Pattern: 1. Facade:     The facade is the central class that clients interact with. It provides a simplified interface that delegates calls to various components within the subsystem. 2. Subsystem:    The subsystem consists of multiple classes or components that perform specific tasks. These classes work together to achieve a certain functionality. 3. Client:    The client is an external component or system that interacts with the facade to access the subsystem. Clients use the simplified interface provided by the facade without needing to understand the internal complexities of the subsystem. Key characteristics and benefits of the Facade Pattern: 1. ...

Flyweight Pattern | Structural Design Pattern

Flyweight Pattern The Flyweight Pattern is a structural design pattern that aims to minimize memory usage or computational expenses by sharing as much as possible with related objects . It is particularly useful when you need to create a large number of similar objects, and many of these objects have the same intrinsic (invariant) state. Here are key concepts and characteristics of the Flyweight Pattern: 1. Intrinsic and Extrinsic State: Intrinsic State: Represents shared information that can be stored in the flyweight and is independent of the context in which the flyweight is used. Extrinsic State : Represents information that is unique to each instance and cannot be shared. This state is passed to the flyweight when needed. 2. Flyweight Interface:    - Defines the interface through which flyweights are managed and can be used interchangeably. 3. Concrete Flyweights:    - Implement the flyweight interface and represent the shared, reusable objects. 4. Flyweight F...

Structural Design Patterns

Structural patterns Structural patterns in software design focus on organizing and composing classes and objects to form larger structures .   Few common types of structural design patterns: 1 . Adapter Pattern: Allows the interface of an existing class to be used as another interface.    2. Bridge Pattern: Separates abstraction from implementation, allowing them to vary independently. 3. Composite Pattern: Composes objects into tree structures to represent part-whole hierarchies. 4. Decorator Pattern: Attaches additional responsibilities to an object dynamically. 5. Facade Pattern: Provides a simplified, unified interface to a set of interfaces in a subsystem. 6. Flyweight Pattern: Minimizes memory usage or computational expenses by sharing as much as possible with related objects. 7. Proxy Pattern: Provides a surrogate or placeholder for another object to control access to it. These patterns help enhance flexibility, reusability, and maintainability in software des...

Proxy Pattern | Structural Design Pattern

Proxy Pattern The Proxy Pattern is a structural design pattern that provides a surrogate or placeholder for another object to control access to it. This can be useful for various purposes, such as controlling access, logging, or implementing lazy loading. Lazy Loading: One of the primary benefits is lazy loading, allowing the creation or loading of the real object to be deferred until it is actually needed. Access Control: Proxies can control access to the real object by performing additional checks or actions before allowing clients to interact with it. This is useful for enforcing security measures or other access restrictions. Real Object: The "real object" is the actual object that the proxy represents. It is created or loaded only when necessary. Separation of Concerns: The use of a proxy promotes a separation of concerns. The proxy handles details like lazy loading or access control, while the client code focuses on using the object without worrying about these detai...

Singleton Pattern | Creational Design Pattern

Singleton Pattern: Ensures a class has only one instance and provides a global point to this instance. Analogy: Imagine a car company that ensures there's only one central system managing the production schedule for all its car models. Explanation: The Singleton pattern would be applied to ensure there's a single instance of the production scheduling system to avoid conflicts and ensure efficient coordination.

Design Patterns

Design Pattern: What is it? A design pattern is a reusable and general solution to a recurring problem in software design . It represents best practices and provides a template for solving certain types of problems. Advantages: Reusability: Design patterns promote reusability by providing tested and proven solutions to common problems. Scalability: They facilitate scalability by offering a structured approach to design, making it easier to adapt and extend code. Maintainability: Patterns improve code maintainability by promoting a modular and organized design. Common Vocabulary: They establish a common vocabulary among developers, fostering better communication and understanding of design choices. Limitations: Learning Curve: For developers unfamiliar with patterns, there might be a learning curve to understand and apply them effectively. Over-Engineering: Applying patterns where they're not needed can lead to unnecessary complexity and over-engineering. Rigidity: In some cases...